//
// ICollectionHandler.cs
//
// Author:
//   Lluis Sanchez Gual
//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;

namespace MonoDevelop.Core.Serialization
{
	public interface ICollectionHandler
	{
		Type GetItemType ();
		
		bool CanCreateInstance { get; }
		object CreateCollection (out object position, int size);
		void ResetCollection (object collection, out object position, int size);
		void AddItem (ref object collection, ref object position, object item);
		void SetItem (object collection, object position, object item);
		void FinishCreation (ref object collection, object position);
		
		bool IsEmpty (object collection);
		object GetInitialPosition (object collection);
		bool MoveNextItem (object collection, ref object position);
		object GetCurrentItem (object collection, object position);
	}
}
